

One of the most obvious instances of this is in the Geth Legion's loyalty mission in Mass Effect 2. They each have their own values and culture, and the series repeatedly gives the player the option to meet them on their own terms. One of the most interesting things about Mass Effect is how it treats the alien races around humanity. 4th Best Mass Effect Decision: Rewrite or destroy the heretics It's a horrible, messy way to end this mission chain and I don't see what incentive any player who was attached enough to Wrex to save him on Virmire would have to take this path. However, if either Eve or Wrex are alive, then the only way you can sabotage the cure is to kill Mordin yourself - and Wrex later discovers your subterfuge, forcing you to kill him as well. Now, if you're only doing this because you want to save Mordin in a playthrough with Wreav, taking this option is a bit more forgivable. A Salarian leader (who you don't know, by the way) contacts you and offers you help if you instead sabotage the cure so the genophage remains. Depending on whether you save Wrex on Virmire, either he or his brother Wreav will be the krogan leader on Tuchanka who demands you cure the genophage to earn the Krogan's help. I'm starting the worst list with a choice that's confusing under a particular set of circumstances, albeit ones that I think most players will be likely to have for their playthroughs. 5th Worst Mass Effect Decision: Cure the genophage or sabotage it The only determining factor is what you, personally, think is the right thing to do. What can you live with more easily: Saving several innocents but letting a terrorist go free, or killing the terrorist but dooming the innocents? It's neither the first nor last time Shepard's called upon to make hard choices, but this is one of those that sticks with you precisely because neither way is right or better in the game. When Shepard thwarts his plan and catches up to him, he gives you the option of either rescuing a roomful of hostages but letting him go, or killing him but sacrificing hostages.īoth choices have their pros and cons. A Batarian terrorist named Balak is planning to crash an asteroid into a very large human colony to reignite war between the two species. Bring Down the Sky is a Mass Effect story DLC that's built around a single, challenging choice, the two outcomes of which almost perfectly illustrate the differences between Paragon and Renegade, the two moral alignments for Shepard.
